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Dynamics Lab has launched Mirage 2, the latest version of its generative game world engine. With Mirage 2, users can upload their own images - like sketches or photos - and turn them into interactive game worlds. The engine also lets players change the game in real time by typing in commands. Worlds can be saved and shared. While Mirage 2 makes clear technical gains over its predecessor, it still struggles with precise controls and visual stability. In both areas, Genie 3 from Google DeepMind is far ahead, but Genie 3 isn't available yet and likely requires much more computing power. A Mirage 2 demo is available online.

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Meta has released DINOv3, a new AI model for universal image processing that doesn't require labeled data. Trained with self-supervised learning on 1.7 billion images and built with 7 billion parameters, DINOv3 handles a wide range of image tasks and domains with little or no adaptation. This makes it especially useful in fields with limited annotated data, such as satellite imagery. Meta says the model performs well on challenging benchmarks that previously needed specialized systems.

Video: Meta

According to Meta's benchmarks, v3 outperforms v2, though the improvement is less pronounced than the jump from v1 to v2. Meta has released the pre-trained models in several variants, along with adapters and the training and evaluation code under the DINOv3 license, which allows for commercial use, all available on GitHub.

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