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Take-Two CEO Strauss Zelnick discussed the potential benefits of AI for the video game industry, particularly in enhancing non-player characters (NPCs) in games like Grand Theft Auto (GTA). In an interview at the Paley International Council Summit, Zelnick said that generative AI could add more variety to dialog trees, making NPCs more interesting and engaging. However, he did not confirm whether the upcoming GTA 6 will incorporate generative AI in any way. The game, with its abundance of NPCs in the game world, seems tailor-made for LLM experimentation. A developer recently demonstrated in a Matrix game how LLM-driven NPCs can better reach out to the player talking to them.

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Intel is investing heavily in Stability AI, a leading developer of open-source AI, providing the startup with an AI supercomputer powered by high-end Xeon processors and more than 4,000 Gaudi2 AI processors. Stability AI, mainly known for its Stable Diffusion image generation software, recently raised nearly $50 million in funding, with Intel playing a significant role. The investment comes after a difficult period for Stability AI, marked by executive departures and internal disagreements. Despite these challenges, the company has refocused on research and development, reported a tenfold increase in revenue over the past year, and anticipates further growth with new product releases. The company recently released generative AI for 3D and text-to-audio, as well as a few LLMs.

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